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Art Project

AC-122 Gunship Project (Halo Vulture)

A digital sculpt of the Halo Vulture, focused on form, silhouette, and hard-surface detail.

Role: Digital Sculptor

Tools: ZBrush

Duration: 4 weeks

AC-122 Gunship Halo Vulture render

Overview

Project Description

Use this page to show sculpting progress, reference images, blockout stages, close-up detail shots, and final renders.

Replace this placeholder text with your final write-up, design goals, challenges, and what you learned.

Focus Block

Process

  • Hard-surface sculpting
  • Large-form silhouette design
  • Panel and surface detail

Picture Block

Render

AC-122 Gunship Halo Vulture render

Snippet Block

Process Notes

// Art pages can use this area for process notes instead of code.
Process Notes:
1. Block out the main silhouette.
2. Refine large armor forms.
3. Add panel cuts and surface details.
4. Polish final render presentation.

Description Block

What This Block Explains

Use this space to explain what is happening in the snippet or image beside it. This can be a short technical breakdown, a before/after explanation, a lighting note, a gameplay-system explanation, or a plain-language summary of your process.

Gallery

Gallery & Process Images